Compared to lớn other games that were shown at the Shoshinkai that year, it could be said that Mario Kart R was almost complete, since there appears khổng lồ be no particular changes in the traông chồng kiến thiết, but the differences for the playable characters are interesting. You can notice that Kamày Koopage authority (Magic Koopa) was a playable character in the game instead of Donkey Kong & the “Character Select” screen had different avatars.


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Also, the multiplayer split screen could have sầu been phối khổng lồ horizontally or vertically, but this option was removed in the final version (but implemented in Double Dash). The “Item Boxes” were different too và various other little graphic details (like the HUD) were changed before the game was published,

Also, the Feather item from the original Super Mario Kart, was meant to be used in Mario Kart 64 too, as you can see from one of the screenshots in the gallery below (in the image with the 4 player mode, Toad has it in his thắng lợi HUD). The Feather would have let the player khổng lồ jump very high, lớn reach new shortcuts or khổng lồ avoid obstacles.

Thanks lớn Princess Toadstool for the contribution!

Images:


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Chuyên mục: Super Mario World