Jual Fate/Grand Order – Pokémon Go Jakarta Public Group

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Type Ground Unknown Abilities Own Tempo  or Stamina Hidden Abilities Inner Focus Mega Ability Gender ratio 50% / 50% Catch rate 70 (9.2% ) Breeding Egg group Field Hatch time 5355 steps Height 3″3″ 1.0 m 0″0″ 0 m Weight 242.5 lbs. 110.0 kg 0 lbs. 0 kg Base experience yield 82 Leveling rate Medium Fast EV yield Total: 1 0
HP 0
Atk 0
Def 0
Sp.Atk 0
Sp.Def 1
Speed 0
HP 0
Atk 0
Def 0
Sp.Atk 0
Sp.Def 0
Speed Body style

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Footprint

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Pokédex color   Yellow Base friendship 70

Mudsdale is a Ground-type Pokemon. It evolves from Mudbray starting at level 30.

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Contents

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1 Pokédex entry 2 Held items 3 Game locations 4 Base stats 5 Type effectiveness 5.1 By leveling up 5.2 By Breeding 5.3 By TM 6 Sprites 7 Trivia 8 Origin

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Pokédex entry

Pokédex entry Its heavy, mud-covered kicks are its best means of attack, and it can reduce large trucks to scrap without breaking a sweat.

Held items

Held item(s) None This Pokémon cannot be found holding an item. Common Uncommon Light Clay Rare Always

Game locations

Availability None This Pokémon cannot be found in the wild. Always Common Uncommon Fossil Rare Trial Caverns (Cave), Special Evolve All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range At Lv. 50 At Lv. 100 HP: 100 160 – 207 310 – 404 Attack: 125 117 – 194 229 – 383 Defense: 100 94 – 167 184 – 328 Sp.Atk: 45 45 – 106 85 – 207 Sp.Def: 85 81 – 150 157 – 295 Speed: 70 67 – 134 130 – 262 Total: 525   Other Pokémon with this total    Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable. Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

Type effectiveness

Under normal battle conditions, this Pokémon is: Immune to: Normal Fighting Flying Poison ½× Ground Rock ½× Bug Ghost Steel ½× Fire Water Grass Electric Psychic Ice Dragon Dark Fairy Wood Steam ½× Magma Wind Paper Rubber Fear Tech Magic Light Cosmic Sound ½× Food Zombie Nuclear Virus Cyber Glass Plastic Fabric Time Chaos Divine Paint Blood Greasy Meme Crystal Heart Shadow Ogre Void Qmarks Wack None Doubly resistant to: Normal Fighting Flying Poison ½× Ground Rock ½× Bug Ghost Steel ½× Fire Water Grass Electric Psychic Ice Dragon Dark Fairy Wood Steam ½× Magma Wind Paper Rubber Fear Tech Magic Light Cosmic Sound ½× Food Zombie Nuclear Virus Cyber Glass Plastic Fabric Time Chaos Divine Paint Blood Greasy Meme Crystal Heart Shadow Ogre Void Qmarks Wack None Resistant to: Normal Fighting Flying Poison ½× Ground Rock ½× Bug Ghost Steel ½× Fire Water Grass Electric Psychic Ice Dragon Dark Fairy Wood Steam ½× Magma Wind Paper Rubber Fear Tech Magic Light Cosmic Sound ½× Food Zombie Nuclear Virus Cyber Glass Plastic Fabric Time Chaos Divine Paint Blood Greasy Meme Crystal Heart Shadow Ogre Void Qmarks Wack None Damaged normally by: Normal Fighting Flying Poison ½× Ground Rock ½× Bug Ghost Steel ½× Fire Water Grass Electric Psychic Ice Dragon Dark Fairy Wood Steam ½× Magma Wind Paper Rubber Fear Tech Magic Light Cosmic Sound ½× Food Zombie Nuclear Virus Cyber Glass Plastic Fabric Time Chaos Divine Paint Blood Greasy Meme Crystal Heart Shadow Ogre Void Qmarks Wack None Weak to: Normal Fighting Flying Poison ½× Ground Rock ½× Bug Ghost Steel ½× Fire Water Grass Electric Psychic Ice Dragon Dark Fairy Wood Steam ½× Magma Wind Paper Rubber Fear Tech Magic Light Cosmic Sound ½× Food Zombie Nuclear Virus Cyber Glass Plastic Fabric Time Chaos Divine Paint Blood Greasy Meme Crystal Heart Shadow Ogre Void Qmarks Wack None Doubly weak to: Normal Fighting Flying Poison ½× Ground Rock ½× Bug Ghost Steel ½× Fire Water Grass Electric Psychic Ice Dragon Dark Fairy Wood Steam ½× Magma Wind Paper Rubber Fear Tech Magic Light Cosmic Sound ½× Food Zombie Nuclear Virus Cyber Glass Plastic Fabric Time Chaos Divine Paint Blood Greasy Meme Crystal Heart Shadow Ogre Void Qmarks Wack None

By leveling up

By Leveling up  Level    Move    Type    Cat.    Pwr.    Acc.    PP   1 Play Rough Fairy Physical 90 90% 10 1 Jump Kick Fighting Physical 100 95% 10 1 Reversal Fighting Physical 1 100% 15 1 Outrage Dragon Physical 120 100% 15 1 Stealth Rock Rock Status 0 0% 20 1 Stone Edge Rock Physical 100 80% 5 1 Bulk Up Fighting Status 0 0% 20 1 Morning Sun Light Status 0 0% 5 1 Agility Psychic Status 0 0% 30 1 Mud-Slap Ground Special 20 100% 10 3 Mud Sport Ground Status 0 0% 15 8 Rototiller Ground Status 0 0% 10 10 Bulldoze Ground Physical 60 100% 20 15 Double Kick Fighting Physical 30 100% 30 17 Stomp Normal Physical 65 100% 20 22 Bide Normal Physical 1 0% 10 24 High Horsepower Ground Physical 95 100% 25 29 Iron Defense Steel Status 0 0% 15 31 Heavy Slam Steel Physical 1 100% 10 36 Counter Fighting Physical 1 100% 20 39 Mega Kick Normal Physical 120 75% 5 45 Diamond Hoof Rock Physical 65 100% 20 50 Superpower Fighting Physical 120 100% 5 56 Earthquake Ground Physical 100 100% 10 71 Brace Normal Status 0 0% 10 80 Power Trip Dark Physical 1 100% 10 86 Body Press Fighting Physical 80 100% 10 100 Slack Off Normal Status 0 0% 10 Bold indicates a move that gets STAB when used by Mudsdale Italic indicates a move that gets STAB only when used by an evolution of Mudsdale An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field. A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding  Father    Move    Type    Cat.    Pwr.    Acc.    PP   Magnitude Ground Physical 1 100% 30 Body Slam Normal Physical 85 100% 15 Close Combat Fighting Physical 120 100% 5 Mud Bomb Ground Special 65 90% 15 Ram Ground Physical 130 100% 10 Bold indicates a move that gets STAB when used by Mudsdale Italic indicates a move that gets STAB only when used by an evolution of Mudsdale An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field. A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation. Moves marked with an asterisk (*) must be chain bred onto Mudsdale

By TM

By TM/HM  TM    Move    Type    Cat.    Pwr.    Acc.    PP   Stomping Tantrum Ground Physical 75 100% 10 Mud-Slap Ground Special 20 100% 10 Bold indicates a move that gets STAB when used by Mudsdale Italic indicates a move that gets STAB only when used by an evolution of Mudsdale An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field. A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny

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Trivia

Origin

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