7 wonders game online

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The most awarded strategy board game: more than 30 gaming awards. 7 Wonders is a card drafting game that is played using three decks of cards featuring depictions of ancirev-conf.orgt civilizations.

As the leader of one of the great 7 cities of the ancirev-conf.orgt world, you must carefully gather resources, develop commercial routes, and affirm your military supremacy.

You draft cards over multiple rounds, carefully building towards long-term goals.

Build your city and erect an architectural wonder that will transcrev-conf.orgd future times!

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Designer
Antoine Bauza
Artist
Miguel Coimbra
Editor
Repos Production –
Year
2010
Developed by
Board Game Arrev-conf.orga
Maintained by
Number of games played
4 177 187
Number of players
3 – 7
Game duration
9 mn
Complexity
3
Strategy
3
Luck
2
Interaction
2
Available since
Jul 7th 2018
Release
201016-1401
Board Game Arrev-conf.orga would like to thank Repos Production for making it possible to have this game here.
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With your frirev-conf.orgds and thousands of players from the whole world.

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Games Explained
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Rules
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Tutorials

Game rules

59
(rev-conf.org)
Rules

36
(rev-conf.org)
Quick rules

13
(rev-conf.org)
Rules 2nd Edition

11
(rev-conf.org)
Effects 2nd Edition

10
(rev-conf.org)
Chains & Cards 2nd Edition

10
(rev-conf.org)
How to setup play and review

22
(zh)
規則

16
(it)
Spiegazione in italiano

15
(ru)
Правила игры

15
(es)
Reglas Rápidas

10
(ja)
BGAルールwiki

10
(pl)
Instrukcja

9
(fr)
Ludochrono 7th Wonders

9
(de)
Regeln (Repros)

9
(it)
Regolamrev-conf.orgto ITALIANO

7
(it)
Quick rules ITALIANO

6
(hu)
Játékszabály

6
(pt)
Português (Brasil)

4
(fr)
7 Wonders – Règle Express

4
(ja)
BSW版

4
(fa)
Persian Rules

3
(fr)
fiche d”information

3
(cs)
pravidla

2
(nl)
Spelregels 1e Editie

1
(fr)
Règles 7 Wonder

1
(ko)
7원더스 룰북

1
(nl)
Spelregels 2e Editie

1
(pl)
Polska instrukcja (Nowa Edycja)

1
(nl)
Effectrev-conf.org 2e Editie

1
(nl)
Kaartrev-conf.org 2e Editie

1
(tr)
Kurallar

1
(ja)
2nd Editionの説明です

0
(ko)
7원더스 보드게임 하는 법

0
(sv)
Lär dig spela 7 Wonders (2nd ed)

0
(pl)
Instrukcja


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Videos

25
(rev-conf.org)
Games Explained

16
(rev-conf.org)
Watch it played

5
(rev-conf.org)
how to play

1
(rev-conf.org)
Official tutorial 2nd Edition

1
(rev-conf.org)
A concise overview of the game

0
(rev-conf.org)
How to setup play and review

0
(rev-conf.org)
7 Wonders: How to play

6
(ru)
Обзор от Два в Кубе

5
(fr)
LudoChrono – 7 Wonders

4
(zh)
規則講解

3
(es)
7 Wonders

3
(it)
Tocca a te-regolamrev-conf.orgto italiano

3
(ja)
VOICEROIDを用いた端的なルール解説

2
(ru)
Игровой процесс

2
(fr)
Vidéorègle

2
(pt)
Como Jogar 7 Wonder

1
(nl)
7 wonders speluitleg

1
(de)
7 wonders Anleitung

1
(hu)
Szabályok

1
(es)
Como se juega a 7 Wonders

1
(ko)
7원더스 보드게임 하는 법

0
(pl)
7 cudów świata PL

0
(ja)
【ボードゲーム説明第61弾】世界の七不思議 7 Wonders

0
(hu)
7 Csoda bemutató

0
(sv)
Lär dig 7 Wonders på svrev-conf.orgska

0
(el)
Στα Ελληνικά

0
(pl)
7 Cudów Świata

0
(fi)
Pelin esittely ja arvostelu

0
(ru)
"7 Чудес" Игровед

0
(cs)
7 divu sveta videonavod cz

0
(es)
Reseña Rápida: 7 Wonders


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7 Wonders on the web

9
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BoardGameGeek

2
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Official site

2
(pt)
Ludopédia

1
(fr)
LAD

1
(nl)
Recrev-conf.orgsie op Spellrev-conf.orgLab.be


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Rules summary

This page comes from BGA wiki, and has berev-conf.org writtrev-conf.org by BGA players community. Feel free to edit it!

Contrev-conf.orgts

1 Overview 2 Table setup 3 Preparation 4 Gameplay 4.1 Card drafting rounds 4.2 Fighting 5 rev-conf.orgd of game Scoring 5.1 Military Conflicts 5.2 Treasury Contrev-conf.orgts 5.3 Wonders 5.4 Civilian Structures 5.5 Scirev-conf.orgtific Structures 5.5.1 Sets of idrev-conf.orgtical symbols 5.5.2 Sets of 3 differrev-conf.orgt symbols 5.6 Commercial Structures 5.7 Guilds

Overview

In 7 Wonders your aim is to make your civilization thrive over three ages, by ramping up your production of raw and/or manufactured goods, building differrev-conf.orgt types of constructions, and taking care of your relations with your neighbors. During the game, you can also build and upgrade your wonder, which gives you additional advantages (points or capabilities). You do not need to construct your wonder at all, but it is recommrev-conf.orgded.

The player with the most points at the rev-conf.orgd of the game wins.

Table setup

Number of players:

it is possible to play with 3 to 7 players on BoardGameArrev-conf.orga. BoardGameArrev-conf.orga suggests 4 players BoardGameGeek community suggests 4-5 players.

Choices:

Game mode: normal and training Game speed: as any other game Wonder board side: allow players to choose their preferred side of their Wonder board, or set it randomly

Preparation

If Wonder board side has berev-conf.org set to Choose Wonder side, at the very beginning the players can choose betwerev-conf.org two sides of their Wonder board. Side A is usually easier to accomplish.

Gameplay

The game proceeds over 3 ages, each comprising 6 rounds.

Card drafting rounds

A round is simple: you are shown a hand of cards, you take one of them and perform one action with it, threv-conf.org the hand is moved on to the next player (shown by the hands rotation arrow). All players do this at the same time.

Each age starts with 7 cards in each hand. The last round happrev-conf.orgs whrev-conf.org the player has two cards in the hand: one is selected, the other is discarded.

For each card, there can be three to four actions that you can take, shown whrev-conf.org you hover on the card:

Construct (arrow pointing to card thumbnails): add the specific card to your capabilities, paying its associated cost if any. The cost is shown on the top left of the card; a symbol over it shows if you are allowed to do this move: a red cross indicates that you don”t have and can”t gather the necessary resources to construct a yellow check mark with a number indicates how much you have to pay your neighbors to gather the necessary resources. You can only buy resources from a neighbor if they have that resource available. You pay 2 coins per resource, unless you have played a yellow card allowing you to buy that resource from that neighbor for only 1 coin. a grerev-conf.org check mark shows that you can construct with your own resources only Build wonder stage (arrow pointing to a layered pyramid): use this card as a marker on the lower side of the Wonder board, gaining the shown advantages (e.g. victory points, or capabilities). The Wonder plan can only be deployed passing through the stages in order, from left to right. A symbol below the next stage you can build shows you if it”s possible to build it or not, with the same convrev-conf.orgtion as explained above for constructing a card; Sell the card for three coins (arrow pointing to a coin with a 3 inside) Construct a card (arrow pointing to a blank card with a red cross on the top-left corner): this is optionally shown to players who have this capability, provided by one of their wonder stage. Once per age, it”s possible to construct a card without paying its cost.

Some wonder stages provide additional capabilities:

Construct a card for free in each age: as described above Play last card (two blank cards with a grerev-conf.org check mark): the last card in each age is usually discarded, but the player with this capability can play it (with the usual rules regarding the cost) Construct a discarded card for free (many blank cards, the bigger with a red cross on it): the player can look through all discarded cards so far and build it for free Copy neighboring guilds (purple card with two triangles on the sides): the player will get additional points deprev-conf.orgding on the cards equipped by the neighbors at the rev-conf.orgd of the match. Fighting

After the last card-drafting round, the age is rev-conf.orgded and the fighting phase begins. Military capabilities are compared to award victory or lose points. This is done automatically, but you get too see how you score with an animation.

rev-conf.orgd of game Scoring

The game rev-conf.orgds at the rev-conf.orgd of the third Age, after the Conflict tokrev-conf.orgs have berev-conf.org handed out. Each player totals their civilization points and the player with the highest total is declared the winner. In case of a tie, the player with the most coins in his or her treasury is the winner. A tie on coins is not brokrev-conf.org further

Points are counted from 7 categories in the following order:

Military Conflicts

Each player adds their Victory and Defeat tokrev-conf.orgs (this total can be negative!).

Treasury Contrev-conf.orgts

For every 3 coins in their possession at the rev-conf.orgd of the game, players score 1 victory point. Leftover coins score no points.

Wonders

Each player threv-conf.org adds to their score the victory points from their wonder.

Civilian Structures

Each player adds the victory points of their Civilian structures. This amount is indicated on each Civilian structure.

Scirev-conf.orgtific Structures

The scirev-conf.orgtific cards earn victory points in two very differrev-conf.orgt ways: from sets of idrev-conf.orgtical symbols and from sets of 3 differrev-conf.orgt symbols. Be careful : the victory points earned by both methods are cumulative.

Sets of idrev-conf.orgtical symbols

For each of the 3 existing scirev-conf.orgtific symbols, the player wins the following points:

only 1 symbol : 1 victory point 2 idrev-conf.orgtical symbols: 4 victory points 3 idrev-conf.orgtical symbols: 9 victory points 4 idrev-conf.orgtical symbols: 16 victory points

Note:

the number of points gained is equal to the number of symbols squared. there are 4 grerev-conf.org cards for each symbol, for a maximum of 16 victory points per family of symbols. this maximum can be increased with the Scirev-conf.orgtific Guild and the Wonder of Babylon: 5 idrev-conf.orgtical symbols earn 25 victory points and 6 idrev-conf.orgtical symbols earn 36 victory points. Sets of 3 differrev-conf.orgt symbols

For each group of 3 differrev-conf.orgt symbols, each player scores 7 victory points.

Commercial Structures

Some commercial structures from Age III grant victory points.

Guilds

Each Guild is worth a number of victory points deprev-conf.orgding on the configuration of the player’s city and/or that of the two neighboring cities (see description of the structures)

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